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Steel Roots - Hero Character

As main designer for the student capstone game Steel Roots i was in charge of bringing all the concepts to 3D and implementing them inside the engine. This post is about the Main Character, Mia, and her trusted Mech, Sir-Clanks-A-Lot.
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Model made in blender, sculpted in zbrush, textured with substance painter, rigged in maya and implemented into unreal engine. If you want to learn more about this project or try out the free game you can look it up on ITCH.IO or on our website: rustyanvil.carrd.co

Breakdown

Breakdown